

Make sure you do this on all the drawings so that the big grey cross is lined up with the blue pivot that you set.

Next, you’ll need to select each drawing with the pivot tool on, and in the tool properties window you’ll see the option “Copy pivot to parent symbol”. (If you need to, you can copy and paste the pivot from one drawing to another by having the focus in the camera view with the pivot tool on and doing a Ctrl+C, then go to the next frame and get the focus in the camera view again and Ctrl+V). Now with your pivot tool, set the pivot on each of the drawings so that the pivot is in the right place. If the symbol’s pivot is in a different place from the pivot of your drawing, you might run into a discrepancy. If you activate your pivot tool, you’ll see where the blue pivot for each drawing is. This indicates the pivot of the overall symbol. Notice that there is a big light-grey cross. What you should do is double-click to go inside the symbol. And the reason is that a symbol can have many layers inside of it, so how do you tell the symbol which layer and which drawing has the correct pivot for it to use? Well the way that a symbol’s pivot works is different from the way a regular drawing pivot works. Here I show you a very enlightening response gave by Lilly, explaining about pivots discrepancy in camera view:

So, that’s what CAUSED the problem, the question still remains: how do I RECTIFY the problem, and also, what do I do to keep this from happening again? I mean, in working with the puppet and even building it, you check things out by rotating them a little after you’ve set a pivot to make sure the placement is good, so it doesn’t make sense that this should screw everything else afterwards… how do I make it so I can do these tests and not make everything jump around afterwards? This also explains why when I cut the forearm off of my puppet and sent it to a new layer, the forearm jumped to a random location on the screen: because I had already set the pivot for the full arm at the shoulder, and rotated the arm a bit. I once again used the ‘set pivot’ tool to move the pivot to a new location, and WALLA: The image jumped out of place each time I moved the pivot!

I ‘turned’ the object on its pivot and let it rest on a different angle than it originally was at (in other words, I rotated the image on its pivot about 45º or so).Ĥ. … so far so good… the image didn’t jump into a weird location every time I adjusted the pivot.ģ. I used the ‘set pivot’ tool to move the pivot to a new location. A bit more info on my problem… I started a new file to try to recreate what went wrong with the pivots and while I was able to recreate the problem, I am still unable to figure out how to rectify the situation.
