

While completing the Dalish questline, players need to convince Zathrian to lift the curse on both the Elves and Werewolves, and during the Circle of Magi questline, the player should side with the Mages to prevent them from being purged by the Templars. The player should not corrupt the Urn of Sacred Ashes, and should cure Conner of his possession by the Desire Demon without causing Conner or Isolde's deaths. While in Orzammar, they should also find the dwarf Zerlinda, and convince her family to take her back. The Warden should choose Bhelen as the next ruler of Orzammar, which causes the dwarves to adopt a less conservative and more outward-facing relationship with the rest of the world. The player should also complete Morrigan's questline, including attempting to kill Flemeth. They need to complete Alistair and Leliana's companion quests, while also choosing the dialogue options which will "harden" them. In order to have the best world state, players need to have recruited all of the available companions in Origins. As such, a best possible playthrough of Origins involves both rescuing Sten and returning his sword to him during his companion quest. However, the Qunari attack in Trespasser regardless of whether or not Sten was rescued in Origins.

Considering the actions of the Qunari in Trespasser, some fans might conclude that leaving Sten in his cage is the best possible decision in Dragon Age: Origins. It also provides some interesting examples of decisions which may technically have left the world worse off in terms of the lore, but can still be considered necessary for the best possible world state.īy Dragon Age: Inquisition's Trespasser DLC, for example, Origins' companion Sten is the leader of the Qunari military. Dragon Age: Origins may have released all the way back in 2009, but the effects of player decisions in the first game are still being felt across the series.
